Interactive Fiction

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Also known as text adventure games, interactive fiction (IF) has had a bit of a revival since its orginal era in the 1970s and 80s.

I can see a huge amount of potential in these kinds of games. I am probably more interested in the writing and theory side than in actually playing them. In a blog called Interactive Fiction Possibilities I explore future directions for IF.

Here is some research from when I was originally learning about interactive fiction:

In 2007 I wrote Suveh Nux for the One Room Game Competition, which received an award for best puzzles.

I also entered three games in a competition that year for extremely small text-based games, including a real time racing game and a logic puzzle.

Links related to interactive fiction:

If you are interested in making a game of your own, there are many free IF creation tools, such as Inform 7, TADS 3 and Twine (for hypertext games).

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Questions or comments to: davidfisher@australiaonline.net.au