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You rush to your master’s side and await his instructions. He is studying a fragile looking scroll and muttering to himself.
He looks up and says, “Ah, there you are. This ...” – he hands you the scroll – “... goes back in the vault. I believe it is still open. And this little beastie ...” – he hands you a small, empty brass cage – “... goes back to my private quarters. Thank you, that will be all.”
You bow, and head downstairs to the vault. The heavy stone door is wide open, and a golden key juts out of the lock.
Without warning, someone shoves you roughly from behind. The scroll
and the brass cage fly out of your hands as you fall to the ground. There
is a loud “click,” and everything turns black.
Suveh Nux is a game of magical experimentation, written for the 2007 One Room Game Competition. It came first place out of nine games.
You can play it online, or you can download it here and play it on your computer. You will need an interpreter such as Windows Frotz to run it. The advantage of playing it locally is that you can save, quit and then restore your progress; you can save and restore in the online version as well, but not if you quit.
For more information, take a look at the Interactive Fiction Database entry, which includes reviews, backstory and hints for getting the last 5%.
There is also a page on Jay is games with hints and comments (though in-game hints are available as well).
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Questions or comments to: firstname.lastname@example.org